Going to begin working on this again starting first thing in the morning, though it will be the nemesis-star version of my javascript mmo and not the lychgate version. Nemesis star is more space-based and not fantasy land-based, and it has been fleshed out for a few years now on paper. I have done a fair bit of graphic testing on it already and given the current canvas support i belive it will work out better overall than to start with than lychgate, due to ease of implimentation. Maybe by next weekend I will have a link to post to start showing off the work. Well on my lunch break and it's already over, got to get back!
Will also see if i can find the initial story line and post the alpha copy of it for your review in the morning :-)
M. Hagston