Monday, December 14, 2009

Court Week has finally arrived!

ok, my wifes insurance claims are finally going to court. Doesn't seem like they are going to offer a real settlement at all so i guess we'll have to go the whole nine yards with this one. Bleh! like i have time for this! STILL in the middle of moving ... my wife, bless her heart, has us moving tiny bit by tiny bit. Move a few things then set them up in the new place, move a few more then set them up. Me i just want to get the crap over their and then set it up then. At this rate it seems like Christmas will be gone before we are finished.

Ok so it's like 5:36am and i have to jump in the shower in just a minute but I'll throw out my idea for the first game the canvas engine will be laid out on. I purchased a domain called moghack.com. No it has nothing to do at all with hacking mmo's. :p Instead it will be a multi-player version of nethack. Though I will be getting a lot of ideas from nethack it will not be a duplicate or a web-based clone of it. That's been done before for starters and the current base design of nethack does not lend itself to multi-player options. Their are two features that will be absolutely migrated over, random-dungeon generation and perma-death. I have several ideas laid out on paper for the multi-player aspects of it but they are still in their infancy so will not be releasing those ideas quite yet. More details to come in January i hope if everything goes as currently planned ... which it never does. :p

-Matthew H.
aka Wetlander

1 comment:

  1. P.S. Why did I choose to build a nethack mmo? Simple, because I've read over the years that it's not possible. And i believe simply if you really want to strive for something, go for the impossible.

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